
Some patch ideas featuring the 4ms
Shuffling Clock Multiplier and Breakout box.
For an overview of the concept and functions of the SCM, see
this post.
This first example makes use of the SCM's tap function. Given two gates, it will 'remember' the tempo until it receives new marching orders. The most obvious clock source is an LFO, but this feature means you could also feed it with a gate signal from your keyboard:
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